Lesson Seven: Sticker

Learning Objectives

Students will learn how to create their own stickers. From making an image in the computer and cutting out using a vinyl cutter.

Learning objectives: Learn how to make the image using image software and cutting it in a vinyl cutter. Basic level knowledge that can later on be transfer to bigger ideas and also textile vinyl for fabric designs.

B&T dimensions and types covered

Dimensions

  • Dimension 3: Interest in new technology: By making a vector file from an image and then being able to cut it out into a sticker the students explore new technologies possibly sparking new interstate and possibilities
  • Dimension 7: Practical Orientation: This activity focuses on visual work in a computer and then ending up with a sticker. Giving a feeling of completion similar to a hands-on learning activity.

Types

  • Creative makers: Through a practical task the learner can ignite their creative side, and develop more ideas.
  • Social Implementer: Connect with reality
  • Doer: Actively make a ticker
  • Explorers: Ignite their curiosity to explore more possibilities

Grade Level

  • Intermediate school (3/4–5/6) from 8 to 12 years old. Group of 5 students
  • Middle school / junior high school (grades 5/6/7–8/9) from 11 to 15 years old. Group of 8 students
  • High school / senior high school (grades 9/10–12) from 15 to 17/18 years old. Group of 10 students
  • 18 years+. Group of 14 students

Subjects

Technology: Computer software knowledge to prepare file for vinyl cutter

Art: working an image in a computer software

Mathematics: Measuring and classifying materials based on conductivity.

Materials

  • Vinyl cutting machine
  • Computer with software (for example Inkscape)
  • Paper, if students want to draw out their ideas
  • Rulers and markers
  • Tweezers

Duration

About 2 hours

Lesson Plan

Introduction (10 min)

  • Welcome students and explain the objective of the lesson.
  • Ask everyone to open up a computer
  • Show examples of stickers to show what they will be aiming for in the end.
  • Emphasising it will be their idea they make in the end.

Step-by-step development

 

Designing (30 min.)

  • Students open up the computers and either make their own text (here is a good time to talk about copyright material)
  • Provide students with information on how to navigate inside the design program.
  • Make sure they have the cutting lines and measurement correct
  • Proseed to make a pdf document
  • Move to Vinyl cutter

Cutting (20 minutes)

  • Select your vinyl material
  • Learning opportunity here to learn how the vinyl cutter works
  • Demonstrate the proper and safe use of the vinyl cutting machine.
  • Use the vinyl cutting machine to cut out the designs

Finishing Touches (30 minutes)

  • Show the student how to remove the excess vinyl material using tweezers or other useful tools the lab has.
  • Show the student how to put transfer tape on
  • Explain how they transfer the sticker on a surface when they come home

Wrap-up & reflection

Review and Showcase (15 minutes)

  • Have students share their finished stickers with the group.
  • Discuss the process and any challenges faced.
  • Encourage students to think of other ways to use the stickers creatively and also the possibility of making design out of textile vinyl.

Cleanup (10 minutes)

  • Ensure all materials and tools are properly cleaned and stored.
  • Make sure the workspace is tidy.

Extension activities

This activity can be a great start start to spark interest in vinyl cutting. Next steps would be to design their own image in a computer software or to draw it on paper and transfer over to the computer.

 

Moving the designs to textile vinyl can also be an interesting evolution progress.

Additional Resources

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